

The setting and presentation of the world completely reminds me why Eidos was such a powerhouse during this time period. I was instantly hooked on the story, despite the gameplay being a bit wonky. Ultimately, after about 3 hours of playing, re-treading old ground countless times, and fighting minimal, repetitive grunt battles, I had to uninstall. I found that all the cutscenes and such are on YouTube and, combined, it only takes a couple of hours to watch. To me, that is the efficient and ideal way to experience this story - without the boring and bland gameplay.

I gave this game a second chance recently and while I had a better time, the non-serious tone really soured my taste after several hours of play. I had a better time playing a mage than player a warrior, but even that wore thin. The progression doesn't really keep pace with the story and the story is kind of a mess. The world is very large, but also full of trash mobs that eventually just get boring to keep targeting. The point when I had to quit was after someone takes you 'town portal' devices. Finding a place to rest just became a chore and turned the game from somewhat fun to tedious. I'm sure there are people out there who will praise this game up and down, but it's really just what you make of it. If you want to like it, there's a lot to like. If you go in looking for it to impress, it's really going to let you down eventually.

I remember being excited for Bombshell when it was first announced. And then it launched and it was apparent that it was plagued with bugs and poor optimization. I feel like the game has been out for a year and there are still too many problems, both technical and otherwise, to justify purchasing this game. The biggest gripe I had is that I had numerous issues with the mouse aiming, which was warping all around the character. And even then, I tried to switch to my gamepad and it wouldn't activate, despite selecting it in the options (and restarting). The little bit I played showcased unchallenging enemies and enemies so small that you can barely see them (and they also blend into the background color palette), which lead to boredom and frustration. Ultimately, I had to ask for a refund because none of the proposed solutions were able to overcome this disaster. BUYER BEWARE!

The premise for this game is quite good and the ease of use for the interface is refreshingly solid. However, the player pathfinding is quite poor, no team AI that I could find, and I had issues with the mouse sensitivity being way too high, leading to frustration targeting anything properly. I found this game had too many problems to continue playing past the first few stages.

If you've ever wanted your own Killdozer simulator, this is it. Set in a sort of cyberpunk atmosphere, you carry out contracts as a variety of mecha to earn cash to unlock more pilots, mechs, and loadout equipment. I've only ever played the up-armored edition, but it's solid and lots of fun. There is no reason not to add this to your game library!